Posts

Showing posts from August, 2022

If You Could Turn Back Time... The Support and Resources You Would Have Needed

This week's question: Think of a specific time when you went through something where your rights were being violated, you were harassed, you were punished or fired for retaliation, or you witnessed someone else in that situation.  1. Brief description of what happened.  2. What did you wish you had known at the time?  3. What support or resources did you wish you had at the time? Anna:  At a previous employer, I knew that I was being underpaid, and had discussed with others what they were making. I approached HR and told them what I would like, and I was given that number (which, I'd later learn, was still underpaid). But I immediately turned around and told others who were making my previous salary so they could too go to HR and say "I would also like a pay increase to X in line with my peers."  Naturally, had folks in more privileged positions told us what they were making, we all would likely have gotten a better salary because we would have known to ask for ...

What does a better gaming industry look like? What would you change?

What do we want? A better gaming industry. What does a better gaming industry look like? This week's question:   If you could wave a magic wand, what would you change about the gaming industry? In other words, what would a better gaming industry look like? Catie :  For me, I think there should be weekly meetings at all gaming companies to discuss the current news and any concerns around harassment in your office. It should replace those cold automatic "harassment trainings" with actors. What I see at companies is Teams or Slack channels that are supposed to be for the women of the company, but that don't really talk about much. Sometimes, the most you have is a quick commentary about recent events, but it's not integrated into the entire studio meetings. It's kind of like the current events are separated /isolated into certain small groups, and aren't made into an important part of the whole studio's discussion. I think this is the problem that encoura...